This is a submission for the pico8 1k jam. 

I wanted to try something a little different and see if story elements could be added into a playable game in 1k compressed bytes. there are lots of less used things in pico8 that could have more use in 1k challenges. The format of the code is very forgiving when using compressed bytes as pico8 does a great deal at shrinking code and strings for you.

play objectives:

  • LEFT and RIGHT Arrows to change swim direction.
  • Keep the shadow koi in the light to release them.
  • Follow the call (sonar pulse) to find the lost.

This game is de-make of a similar game I have yet to finish(if ever), at least not as a de-make. :) It started out as a Snake cross with Spiritfarer inside a darkening pond, where you collect the lost instead of pellets.

known issues:

  • there are some out of bound with the line draws.
  • getting too far shadow koi will still release them.
  • I reduced the speed scale to make it easier. originally you had to be very precise in your swim patterns to release the shadow,  for the last one. If you wish to try the challenge you can change the sp*=1.2 to sp*=1.25

1019 compressed bytes:

Pico8-Edu-Spirit-Koi-SourceCode

StatusReleased
PlatformsHTML5
AuthorNoesis
Made withPICO-8

Download

Download NowName your own price

Click download now to get access to the following files:

spirit_koi_noesisra.p8.png 5 kB

Leave a comment

Log in with itch.io to leave a comment.